WordCamp Notes: The Biggest Design Problem I've Confronted Is Project Management - Chris Ford
September 29, 2018
PRINCIPLES --
guiding principles in design
#1 skill is EMPATHY
REALLY care about people
genuine interest
flexibility
if i don't care about what you do, i won't care about you having a good experience while you DO it
#2 skill: communication
shared language
active listening
respect
figuring out how to communicate while also applying design principles
create a SHARED language
when yr talking to someone, make it a priority: count how may times you say “i” in a conversation instead of "you"
"I've done that to, let me tell you MY story" -- bad
clients are paying you to LISTEN
active listening
if you’re empathetic, care about them, you can show that to them by actively listening, not just waiting to throw out a solution that they haven’t fully articulated yet
respect
no one likes to feel stupid
when you’re communicating, TONE matters SO much
everyone has different skill sets, brings something different to the table
don’t have to AGREE with everyone, but ability to disagree respectfully is a huge component of communication
#3 skill: collaboration
particpation
consensus
sharing credit
group projects in high school = your grown up work life
EVERYONE participates
there's no such thing as "that's not my job"
consensus
"what do you think?"
get great conversations going amongst people
sharing credit
PROCESSES -
"design thinking"
idea that designers solve problems in a certain specific way
process #1 - define the problem
if you don’t know how people use stuff, you don’t know how/where it's broken
observe
research
synthesize
put everything on post-it notes and thrown them on the wall
a lot of time, what people tell you are the problems, aren’t actually the problems
WATCHING people will help you figure out the real problems
write those real problems down and stick them on the wall
if someone has a great idea on something that's "worked for them", write it down and stick it on the wall
then you can look at that wall and move things around
get a good business case
how do I make the case to someone that this is a good problem to solve?
process #2 - test EVERYTHING
-- designing a project management process never ends --
avoid assumptions
be perceptive
resist bias
I’m ONE of the people using it, but i'm not ALL of the peole using it
be perceptive
a lot people don't want to tell you when things aren't working
they don’t want to make you mad
watching people use things, see how they do things when they're testing (instead of just asking them) is invaluable
resist bias
I like to think I’m smart and my opinions are the best
a lot of times they aren't
not bringing those biases in as you’re testing comes in handy
#3 process -- iterate often
how do you communicate status?
small changes
frequent feedback
patience
be ok with knowing nothing will ever truly be "final"
nothing is ever "done" in the web
people hate change
feedback
talking to both clients and devs that use the product
make sure the changes we make aren’t making things WORSE
small changes being canceled are easier to live with than huge changes that you've worked on for 9 months straight
patience -
PRESENTATION
visual hierarchy
make emails easy to read
bullet points, bold headings, etc
hyperlinks to more info
communicate what the stakeholder needs to know
3 levels of bullet points deep max, after that it gets a bit crazy
tip #2: use colors and icons
emoticons - eyeball for something that needs client review, etc.
if you log into Asana and see a bunch of red you might start to freak out
if you log in and see a bunch of green, you know everything is handled right now
tip #3 - use templates
design systems
google material design,
wordpress themes
asana project templates
email templates